You press Square as fast as you can to turn it. Talk to the guard, then walk away and re … After the events in Fishermans Horizon the player can use Balamb Garden to traverse the world map. Any combination of high Hit% and Spd-J are good, so Pandemona can float around quite a bit depending on what characters you favor. your team member’s weapons using Elemental Attack. He’s somewhat weak to poison, if you want to trivialize an already easy battle. Battle Meter. In addition the guide will cover all side quests and will also include in-depth mini-guides for Chocobo World and Triple Triad. There is not too much to explain about searching for Cid. Items: Megalixir, Combat King 002. Squall and company may begin their journey with some adequate weapons in Final Fantasy 8 Remastered, but won’t be long before you realise that an … Oasis of peace: Fisherman's Horizon. Squall is a clever bird, however, and dangles bait the ever-incompetent Galbadian can’t ignore. Meet her up near the elevator and follow her up. After the conversation, there is a Curaga Draw Point in front of the dresser. Information on how to acquire each GF and a discussion of their abilities, including where to assign them. The directory in the main hall allows you to quickly travel to the outer parts of Balamb Garden. He will tell you to make your way down to the basement. Meet her up near the elevator and follow her up. Make your way up to Cid’s office to tell him about the missiles. Just like the escape pod crash site in late disc 3 and in disc 4. This is the most interesting thing in the library, by far. Make your way over to the parking lot next for another fight. Back in Balamb. Ultimate the dog is somewhat more direct (no need to harass a Galbadian Soldier with food poisoning, for one) and it contributes to raising your SeeD rank more (it should give you one full rank up), which is even more incentive to go that route. Pay 100 Gil to enter. After that he will give you access down to the lower floors (MD Level). (At this point, Selphie also becomes available again after a brief period where she was not.) (1 of 3) Fujin will start by using air magics like Tornado. Start by heading left to the infirmary and help the students you encounter along the way. The earliest you can start Triple Triad is right after you leave your classroom in Balamb Garden. Cid will send you after Ellone, who can be found hiding in the library. There is another faculty member along the way that you are going to have to push out of the way. If you talk to the faculty member running the opposite direction you will be thrown into battle - your choice. The pub will only be open to visit after the Dollet exam. (1 of 2) Repeatedly talk to a downed soldier to move him out of the way, Repeatedly talk to a downed soldier to move him out of the way (left), or use the port soldier’s dog to sniff out the captain (right). But while we’re on the subject of Pandemona, let’s talk about your new GF. You'll begin the game in Balamb Garden.You're free to explore, but there isn't much you actually have to do here early on. Like Raijin she’s weak to poison, but she absorbs wind, which shouldn’t be surprising in the slightest. Next make your way up to the stage area (Quad). (1 of 3) Sephie will request that you travel to Trabia Garden next. It’s all talk from here. If you don’t Mug her, she’ll just drop a Megalixir. Students at Balamb Garden are apparently so boring that they just go to the library to hang out. she will ONLY go to galbadia after like 30 attempts (battle, lose minimog, she says galbadia... reset game repeat) – Alternatively, return to the docks and talk to the Galbadian Soldier’s dog and follow it to the train station, and the very good boy will arf the captain out of hiding. Now you have to keep the Left and Right Pods from turning red while slowly beating down Norg. Final Fantasy VIII Walkthrough Part 38 - Trabia Garden HD Pilot the Garden to Trabia (northeast of Balamb), or you can stop by nearby Shumi Village for a side quest. Squall will be given a choice at the bottom of the pathway, to continue or not. Despite the temptation, don’t just pummel Raijin straight away - he’ll drop a Str Up when defeated, but you can Mug him for two Str Up items. Follow the exploits of Squall, a resident of Balamb Garden and SeeD aspirant whose first contract as a professional mercenary expands into a fight to save the world from an evil sorceress. He’ll only perform simple melee attacks which, at a low level, were dealing around 100~ damage per hit. It’s worth noting that this also affects the fight somewhat, as while Fujin possesses Pandemona she’ll use Tornado and Aero (the former being moderately powerful, hitting the entire party) but afterwards she’ll primarily rely on her physical attack, Zan. Another faculty member and another super easy fight against a Caterchipillar. After you escape the Desert Prison, the party divides into 2 teams. When you get to the bottom you will see three SeeD members jump down from the rafters. Nearly all of the upcoming monsters and fights have some weakness to fire. Nasty stuff. Once they turn red they start destroying you so make sure not let that happen. You’ll be thrown into battle against a T-Rexaur. Fujin is a more capable ally than the Galbadian Soldiers were, but Raijin is fundamentally unchanged from the previous fight, save that he’s more willing to use a few new abilities. After all that time compression shit, you'd think there'd still be at least one place where you can go to talk to people, play cards, or just generally hang out. (1 of 3) Steal a Megalixir from Fujin once Raijin is gone. He’s also reasonably susceptible to darkness and slow, if you want to take advantage of that to limit his offense. You can also junction Aero or Tornado to your Elemental Defense, which will help for a very short while. Raijin is very basic in this fight. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CC Group onboard the … Note: The hotel will only be open to visit after the Dollet exam. Save before you take off and do anything important. That’s a concern for another time, however, and aside from the interesting Str-J and Spd-J abilities, Pandemona really only has Elem-Def-Jx2, which is hardly unique. Go and talk to Quistis who is surrounded by a group of students. The first time you try it will be just Squall by himself. Make your way to the front all and you will be approached by one of the robed faculty members. Pay director Cid a visit, he's in the infirmary and will answer you some questions and provide some interesting information. Follow the students and faculty member into the Training Facility and choose to help them out when presented with that option. Take the elevator down to the MD level and as you do it will get stuck along the way. Make your way down the walkway to initiate a fight with two Oilboyles. Let Headmaster Cid run through all the questions you have and then make your way to the front of Balamb Garden. Go to the end of the hallway to find her and talk to her one more time. Complete walkthrough of the main questline. Given all the smoke, they’re obviously not a very competent cook, either. Weapon Upgrades: Bismarck (Irvine), Crescent Wish (Selphie), Rising Sun (Rinoa), Twin Lance (Squall) FF8 - Weapons Monthly August Issue After the fight some chatter will ensue, following which you’ll find yourself on the bridge of Balamb Garden. I checked the trap door, and then the control panel again. Go over to the library instead and talk to the girl in the back. Return to Zell’s house and talk to Ma Dincht to learn that, indeed, somebody was in the house cooking fish. In Balamb, head towards the car rental place for a scene, then talk to both the hotel owner and his wife. Talk to the lady and they will leave to safety. Follow the suggestion by junctioning some Fire/Fira/Firaga magic to your elemental attack to make the fights down here a little easier. It’s just you and Rinoa once again. Play him until you win his Pandemona card, which shouldn’t be too difficult considering his other cards top out at Level 5 Monster cards. He’s limited to level 29 for this fight, but he scales pretty quick, gaining 400 HP per level and roughly twenty points of Strength per ten levels. Go to the end of the hallway to find her and talk to her one more time. Save at the save point and then pull the lever just off to the right of it to open the doorway at the end of the walkway. In the last Final Fantasy 8 adventure before the character's first SeeD Mission, Squall and Quistis venture into the Training Center to take on a T-Rexaur, hit the "lover's lane" of Balamb Garden, and rescue a familiar yet mysterious damsel in distress. Either way, you’ll now have to return to the Balamb hotel and confront the captain. After the battle, look for the lady along with two kids at the right of middle row of the classroom. Especially not if you used Card Mod on Giglamesh. Talk to the two SeeD members standing in the parking lot for a free [Tent]. There are several types of magazine you can collect in Final Fantasy VIII, and Occult Fan is probably the most important of all of them. Just be prepared for a long battle. If you didn't bring Zell with you, he'll force his way into the party once you enter. Go to the end of the hallway, near where you met Xu, and go through the red door at the end of the hallway. Previous Page(15) Team 1:Galbadia Missile Base. By following this guide you can aspire to the following: By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Congratulations! Sure enough, Galbadian occupation is evident, and to enter Balamb it takes a bit of effort on your part. They have approximately 20,000 hit points and hit fairly hard. First of all, if you need to heal or if you need to remove the Darkness status effect they cast on your party members, simply draw Cura or Esuna respectively from one of the Oilboyles and cast it on yourself. FF8 - Weapons Monthly July Issue. It consists of Norg’s Pod and the Left and Right pods. Team 1, who go back to try warn Balamb Garden of the potential missile strike & Team 2 who go to the Galbadia Missile Base. Since you’ve long since found GFs to cover most of the core stats - Brothers (HP), Ifrit (Strength), Siren (Magic), Carbuncle (Vitality) and Leviathan (Spirit) - it should be no surprise to see GFs that focus on secondary stats. Final Fantasy VIII Remastered Disc 2 - Walkthrough You'll be in control of Laguna talking with Ellone. We junction this GF to the Shiva/Siren/Diablos user for the sheer fact that boosting the Speed stat of a character with Hit-J will make hunting Cactuars easier in the near future. On one of the platforms you will find a draw point for Full-Life. Two of them will give you information (who cares) but one will give you a free [X-Potion]. First, draw Pandemona from Fujin. You can draw Esuna off him and cast it on yourself if necessary. Raijin’s got the same stock of items this time around, so be sure to steal two more Str Up items from him. Talk to Headmaster Cid before leaving the seed inauguration scene. (1 of 2) Make up a lie to gain entrance to occupied Balamb, Make up a lie to gain entrance to occupied Balamb (left), then seek out Zell’s mom to learn more about the situation (right). Pandemona is one such GF, whose primary stat focus is Speed… mixed with Strength. Tell them that you’re with the headmaster, and then talk to each of them. Released in 1999, it is the eighth main installment in the Final Fantasy series. I'm curious to see if people choose differently from me. The third member of your party won’t be far behind. They do moderate damage but nothing all that devastating. After you destroy the shell the actual fight will begin. At best it can refine into one hundred Windmill items, which you probably don’t need, considering the Abyss Worm can be refined into those, too. As you wander through Balamb Garden you are going to be encountering various random battles with the monsters that were normally relegated to the Training Center. The player can move the Garden by talking to Nida on the bridge. After the mother of all battles, Ultima Weapon will finally be defeated and you’ll have earned the very last and most powerful Guardian Force in all of Final Fantasy 8. You will meet up with Xu who will talk to you about the Headmaster and then tell you to go up to the second floor. If you're confused exactly by how this quest works don't worry, I go into more detail below. GFs: Pandemona. These two enemies count as bosses (as evidenced by the music), but they are not particularly tough. If you step onto a certain tile in a certain Trabian Forest, you get to visit the Galbadian Garden crash site. You’ll be treated to a bit of chatter between Zell and whomever your third party member is, but mostly you can use this room to rest up and save your game at a nearby Save Point. Examine the buttons on the wall, and then examine the square panel on the ground to begin your descent. I cant get the queen of cards to move from balamb to dollet. This boss fight is more of a warmup than anything else, especially since Raijin is joined by two Galbadian Soldiers from whom you can draw Cure. While she usually sticks to her Zan attack (after Pandemona is drawn - do be sure to do that), Fujin will also start using her Sai attack when injured, which will reduce a character to 1 HP. After the battle talk to the SeeD member to receive a free Remedy and then head back to the front of Balamb Garden. Start pressing buttons on the control panel when Squall lands in the next room and then climb back down. There is an Issue of Timber Maniacs on the table. He can also use Hi-Potions, healing himself for 1,000 HP, but he’ll do so sparingly, typically after being injured to a certain extent. With Raijin as the only legitimate threat (being incredibly generous with “threat” here), this should be a battle that’s nigh impossible to lose. You can now take Selphie with you when you explore, which is another perk of lifting Balamb’s occupation early. but nothing happens. If you don’t Mug him, he’ll only drop a single Str Up. Either way, you’ll win a copy of Combat King 002, which will teach Zell the Meteor Strike limit ability. In the main hall you’ll meet up with Xu. The Garden cannot cross the Trabia Crater or the mountains that lead to the Kashkabald Desert. Quistis will ask to go over various things when you get there, like Gunblade usage and Magic Junctioning. Fujin is a bit more complicated, as she’s got two items you can steal - a Megalixir and a Hero. Return to Balamb. Talk to this cynophilist and he’ll tell you the captain was fishing here recently, and went off to cook the catch. First talk to the man - the owner of the inn - wandering back and forth, then talk to his wife sitting on the bench behind the Gas Station sign. Head back up the elevator and make your way to the Infirmary. Leave the room and a new pathway will have opened up allowing you to continue climbing downwards. 3rd Issue of Timber Maniacs. After the fight some chatter will ensue, following which you’ll find yourself on the bridge of Balamb Garden. Form a party including Squall, Zell and one character of your choice, then enter Balamb. She will tell you go to the Fire Cave and find the first Guardian Force, Ifrit. How to defeat both of the game’s superbosses. Crawl down the ladder and give the wheel at the control panel another couple of turns to get things rolling. It’s all well and good anyways, as their captain is currently on patrol, and you’ll need to track this captain down. That would have been an awesome little hidden spot on the world map. You can now also complete the first portion of the Card Club (CC-Group) side quest. Return back to Zell’s house and enter his room to finally gain access to the most holy of places in Dincht-dom. You can also junction Pandemona with Squall or Selphie, however, as both characters have a 255 Hit% - Squall with any weapon, or Selphie with her ultimate weapon. You can now take Selphie with you when you explore, which is another perk of lifting Balamb’s occupation early. You’re now in Balamb, and there’s no leaving until you resolve this matter. After having explored the world, you should return to Balamb city. Not that Pandemona is entirely a bust, but… well, there’s a much more interesting GF out there if you’re willing to work for it, which will be covered in the next section, Centra Ruins - Tonberry King. Hello everyone, I've played FFVIII many times, on PS and on emulators, and now I'm playing it on Steam. Don’t get too excited at the fake Cid in the parking lot. Use Esuna on any character Norg puts a status effect on (Slow, Darkness or Silence). (19) Return to Balamb Town Head to the Quad area (where the stage is located) and speak to Selphie. It’s really hard to do with just Squall, but afterwards one of your team members will join you making it much easier. Sabotaging the Missile Base. Next head back to the Controls room... 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